![]() ![]() NOTE: This is not the only possible combination of plugins. ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2 Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf)) Massive firepower, including shotguns, gatling guns, rifles, and more High Resolution version of two of our most popular arcade games Meanwhile, Lethal Enforcers 2-Gunfighters pits gamers against the roughest, toughest stock the ol' west has to offer in this ultimate test of grit, guts and guns. Lethal Enforcers 1 puts gamers in the heat of the big city, fighting crime on the toughest battleground there is - the naked streets. Lethal Enforcers 1 & 2 for the PlayStation enjoy special sound and graphic improvements, while ensuring all the fast-paced shooting action you'd expect set against two unique scenarios. You will lose energy if they hit you or you hit an innocent civilian. If you do not shoot them in time they will either shoot or throw various weapons at you. The action is usually shown on a single screen with enemies "popping out" from various sections. You have the opportunity to upgrade and keep you gun, as long as you don't shoot the people you are trying to save. Using the control pad or Konami's own Justifier lightgun, you'll be taking out outlaws who are robbing banks and kidnapping innocents. LETHAL ENFORCERS II: In this sequel to Lethal Enforcers you are the sheriff of a town set in the old Wild West. You’ll blast mafia hit men and explore a modern urban landscape, which includes docks and a Chinatown district. LETHAL ENFORCERS I: you must put a stop to an evil plot involving organized crime. Lethal Enforcers can be played with either a standard game pad or for more of an authentic arcade experience, the Konami Hyperblaster light gun. The games both share a similar gameplay structure with digitized enemy targets "popping up" on screen and simply needing to be shot down before they take a shot at you.The original game places you as a 1990s police officer fighting bank robbers, Chinese Mafia and drug dealers while in the sequel you are now a Sheriff up against more bank robbers and wrong doing but now set in the Old West. Lethal Enforcers I & II contains the Konami coin-op shooters Lethal Enforcers & Lethal Enforcers II: Gunfighters both on one disc. It was ported to Super NES, Sega Genesis, Sega CD and Playstation 1.Plug in a light gun and dispense justice in LETHAL ENFORCERS I & II. It is well worth a playthrough and an experienced player should be able to complete it in under an hour. And as far as digitized lightgun games go, I don't think it is as much fun as 'Area 51' (1995). ![]() It's been surpassed by the likes of 'Virtua Cop' which took inspiration from Lethal Enforcers. Lethal Enforcers is a total classic of the lightgun genre. The digitized speech "eat lead, copper" is clear and adds to the B-Movie action film feel. Every gun sounds different and is suitably beefy. The music is functional and not that memorable. That said the graphics still hold a nostalgic charm. Laserdisc was used for the shooting games such as: 'Mad Dog McCree' (1990) and 'Who Shot Johnny Rock? ' (1991). The only other technology around at the time capable of producing realistic live action footage was Laserdisc, which was incredibly expensive. The game looks rough around the edges now, but at the time it was state of the art. The game uses digitized photographs similar to 'Mortal Kombat' (1992). I would rank is as medium bordering on tough difficulty. The game relies on memorising the placement of enemies and they are non-randomized which makes it easier on repeat playthroughs. This is fairly standard in lightgun games and the game is much fairer than 'Revolution X' (1994) and 'Terminator 2: The Arcade Game' (1991), but not as easy as 'Virtua Cop' (1994) or 'Time Crisis' (1995). ![]() With it being an arcade game it uses a few cheap tricks: enemies popping up very quickly, innocents that look similar to bad guys meaning you often shoot them by mistake, small hitboxes due to enemies being obscured by objects such as windows. It is fairly basic with you shooting the bad dudes and avoiding clipping the hostages and innocent bystanders. There are four levels usually split into three stages. ![]() The Justifier lightgun peripheral was clearly modelled on Harry Callahan's Magnum. Lethal Enforcers is inspired by cop films like 'Dirty Harry' and 'Lethal Weapon'. ![]()
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